For some years now we have mused on the future of work enabled by AI. It will be our tool, it will free us from drudgery to do more meaningful work, we will work side by side, so it is said.
At SXSW, AI continued to disrupt notions of what work can be. At his session “How to Design a Company That AI Can’t Outpace” the futurist Ian Beacraft argued that the collapse in the cost of executing work will allow humans to ascend to more meaningful roles as architects and designers of systems in which AI agents operate.
Elsewhere at the conference, an interactive experience at the XR Experience show explores a more dystopian future which might be described as “humans-as-a-service”. “Body Proxy” presents a scenario in which humans are reduced to purely physical labor, and controlled by their AI masters.
Created by Los Angeles-based arts, gaming, VR & XR studio Tender Claws, the experience simulates a workplace onboarding scenario. The “workers” aka festival attendees wearing Meta smart glasses enter a testing area where they receive quickfire instructions via a screen. These include bizarre directives like “wrap a banana like a present,” “perform housework” or “make a pillow suffer.” After receiving brutal analysis of their task performance, an IPO or “Initial Person Offering” takes place where their avatar is tokenized and traded on a people-based market.